A Game’s Intent and It’s True Effects
Many Video Games set out to achieve something, be that to tell a story, show a different perspective OR, in this particular case, change a person’s views on a particular topic. This week, I am talking about an article by Gina Roussos on Psychology Today from back in 2015 (found here). It talks about how…
Diegesis in Grim Fandango and Video Games
Diegesis in Video Games refers to the Narrative elements within the game itself. There are then Intra-Diegetic and Extra-Diegetic. Intra-Diegetic refers to elements of the game that belong to the game’s world, examples of this are the Characters themselves, the environment and items, these are things that can be perceived by the Game’s Characters. Whereas…
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